As far as I know, there is not a "godfather" class Object in c++ like there is in java. Would it be bad to define such a class, leave it empty and make classes inherit from it.
Mostly for writing a class to handle linked lists once and only once and defining the pointers as
Code:
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Object data = new *derived class here*
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Polymorphism would handle the rest, but wouldn't that be considered late binding and would it come with a performance toll?
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Monday, March 9, 2009
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